Guidance and prompts for using Style Reference code
--sref 949776240

sref code and prompt case 1 --sref 949776240

sref code and prompt case 2 --sref 949776240

sref code and prompt case 3 --sref 949776240

sref code and prompt case 4 --sref 949776240

To highlight the unique advantages and features of the style, we have carefully crafted custom prompts for each sref. By using these prompts, you can perfectly replicate the sref's effects.

Summary

his style set showcases a collection of stylized and digitally rendered images characterized by a limited color palette (primarily black, red, and beige/brown), a focus on character design and miniature world building, and a distinct toy-like or figurine aesthetic. The styles evoke a sense of playful darkness, miniature drama, and a hint of strategic narrative.

Style Analysis

Color: The color palettes are intentionally restricted, often featuring shades of black and dark grey contrasted with accents of red and beige/brown tones. This limited use of color creates a strong visual hierarchy and emphasizes the character designs and miniature environments. The contrast between dark backgrounds and brighter character elements is crucial.

Lighting: The lighting is generally soft and even, with a slight emphasis on rim lighting to define the characters and objects against the backgrounds. This contributes to the clean and rendered look of the styles, highlighting the smooth surfaces and toy-like textures. The lighting is used to subtly enhance the three-dimensionality of the miniature scenes.

Design Technique: The styles emphasize stylized character designs with exaggerated features, miniature world building with detailed environments, and a rendered, almost 3D-printed aesthetic. The compositions are often focused on character interactions within small, contained scenes, suggesting narratives and strategic scenarios. The styles convey a sense of playful conflict and miniature storytelling.

Application Scenarios

Game Design and Development for Mobile Games, Strategy Games, and Tabletop Games that Feature Miniature Characters and World Building: The toy-like aesthetic and strategic scene compositions make these styles ideal for game design and development, particularly for mobile, strategy, or tabletop games that utilize miniature characters and detailed world building. The artwork can clearly communicate character roles, environments, and game mechanics in a visually engaging manner. The designs can be used for character sprites, game environments, and promotional materials.

More Tips


You can explore further by combining the following command:

  • --s: Default value is 100, can be set from 0 to 1000. The higher the value, the more detailed the image, and the closer the style may be to reality.
  • -niji 6: Using this command will give the image a more anime style.
  • --sw: Default value is 100, can be input from 0 to 1000. A higher value makes the style closer to the original.
  • You can now blend multiple --sref codes together (for example --sref 123 456 )
  • You can weigh individual codes or urls as follows --sref 123::2
  • You can also read more guides on How to use SREF Code

Other Reference Code

Example of an image generated using the prompt --sref 4215810750 in MidJourney
Example of an image generated using the prompt --sref 4215810750 in MidJourney
Example of an image generated using the prompt --sref 4215810750 in MidJourney
Example of an image generated using the prompt --sref 4215810750 in MidJourney
Example of an image generated using the prompt --sref 3236296248 in MidJourney
Example of an image generated using the prompt --sref 3236296248 in MidJourney
Example of an image generated using the prompt --sref 3236296248 in MidJourney
Example of an image generated using the prompt --sref 3236296248 in MidJourney
Example of an image generated using the prompt --sref 2051482728 in MidJourney
Example of an image generated using the prompt --sref 2051482728 in MidJourney
Example of an image generated using the prompt --sref 2051482728 in MidJourney
Example of an image generated using the prompt --sref 2051482728 in MidJourney